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Post by shoukry on Mar 19, 2004 17:54:24 GMT -5
Command Interface
This is where you can access some major commands and functions. From left to right they are: Character Status, Work Skills, Pet Status, Social Relations, Inventory, Mini Map, System and Emotions Command.
A. Character Status
The character status shows you your character's characteristics, including basic attributes, cash, cash deposit and other important values such as experience and so on. You may also check special skills via the buttons at the bottom of the status window.
Basic character information: Shows character attributes, cash...etc.
General Skills: shows basic fighting skills and basic work skills.
Magic skills: Shows what spells and levels the character has learned.
Under the generals skills page, skills are divided into two kinds, red and blue type skills. Blue indicated skills mean that they are activated automatically so you do not need to do anything. Red indicated skills mean that you have to activate these manually. To prepare these skills for use, you should drag the icon into the quick use bar.
The Magic Skills page shows you all the magic skills or spells that your character has learned including the spell/skill level and mana use. Ir order to use the particular skill, drag the spell icon into the quick use bar. If the spell description text is black in colour, then the spell can be used in a non-combat situation. You can execute this type of spell by left-clicking on the spell in this window. If the text is grey in colour, it means that the spell can only be used in a combat situation. This type of spell is usually either a protection or attack spell. The button or icon colour represents the spell element or attribute.
At the bottom of the character status window, there is a fourth button which is used to arrange the characters and pets during combat. This is beneficial as you can set specific combat strategies using this. For example, you can actually enhance the effectiveness of your attacks based on the location or arrangement of your party.
B. Work Skills
The Work Skills window shows you all the work related skills that the character has learned. The list shows the skill name, proficiency and experience needed to proceed to the next level. Also, you can choose the product to be manufactured with the skill in this window.
In order to access the production menu, simply click on the skill you wish to open the production menu for. The work skill production menu shows you some information regarding what product you can produce. The colour codes represent the success ration of actually producing the product. A blue code means that the product can be produced successfully, yellow means a medium or average success rate and red means that the probability of producing the product is quite low. It would be wise to produce either a blue or yellow coded product as once you start a production and it fails all the raw materials used will be lost.
C. Pet Status
The main Pet Status window shows you all the pets that you currently have. Here you will the pets names and levels as well as pet's current condition indicated by the icon next to the rank or level.
Should you wish to find out more about a particular pet, simply click on the pet's name and it will open up the pet characteristics window. This window shows the pet's attributes and other vital information . The buttons at the bottom allow you to heal your pet as well as view the pet's special skills.
D. Social Relations
The Social Relations window lists all your friends in FairyLand. If you are a member of a clan, you can also access the list of clan members and their online status by clicking on the clan button. In this menu, you can add, delete and edit friends or members in the list.
To add a friend to the list, click on the join button and then enter your friend's name. Click on the OK button to confirm the entry. Under the buttons below you can view your friends characteristics and levels.
Because inputs opposite party name quite to be troublesome, moreover he now on nearby you the speech, that uses the mouse right key to select his, like this his name can appear in the host picture underneath, again presses in front of his name the green villain graphical representation, also equally may add to him in the name list.
E. Inventory
A list of items you are carrying and the items you are currently equipped with are shown here.
To equip or use an item, simply right-click on the item and it will be used, eaten, drunk or equipped. For example, if you need to restore life, simply right-click on an icon of food (eg. apple). One instance of the apple will disappear and your life will be restored a little.
You can also equip an item by dragging and dropping the item onto the picture of your character. The status display in the middle will reflect the result of equipping or removing the item.
To discard an item, simply click on the item and drag it onto the main screen and drop it. The item will be dropped somewhere near the character. You should arrange the items in your inventory according to the items most frequently used.
Also, you can set the most frequently used items or food into the quick use bar. To do this, simply drag and drop the item onto the quick use bar.
Note: Sometimes there can be more than one item in a particular slot. This is indicated by a number next to the item. You can separate the items by left-clicking on it while holding down the [ Shift ] key. A small window will popup and ask you how many items you would like to remove from the pile. Once you enter the figure, you will hold that number of items in your hand. You can have a maximum of 20 items of the same kind in a single slot.
F. Minimap
The MiniMap opens up a small map with a rough idea of your current location along with the name and coordinates on the main map.
G. System
The System menu allows you to adjust the volume level for the game including music and sound effects. You can quit the game or log on as another character here. Included is a list of key commands.
H. Emotion
The Emotion icon opens up the Emotion display menu. There are 40 emotion commands that can be used. These emotions create an exciting way of expressing your online self from being happy to sad and including many others.
Use the scroll buttons at the bottom to scroll through the pages of emotions. Click on the emotion icon you want to select and take on that emotion or stance.
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Post by shoukry on Mar 19, 2004 17:55:11 GMT -5
Quick Use Bar
The Quick Use Bar is used to enable quick access to your most frequently used skills, magic spells or items. To use the Quick Use bar, simply drag the icon of the object onto the bar. To use the object or spell, simply click on the icon in the Quick Use bar or use the shortcut keys F5 to F10 depending on the position of the item. To remove an object from the Quick Use bar, simply right-click on the item you wish to discard on the Quick Use bar.
The items on the Quick Use bar can automatically accumulate in number when you pick up certain item types which you already have on your Quick Use bar. However, each slot can allocate up to 20 items of the same type. However, if you have more than 20 instances of the item. The number shown will not decrease until you have actually less than 20 instances in your total inventory.
Shortcut Keys
Command Interface
Ctrl + Z Character Status window Ctrl + X Work skill window Ctrl + C Pet Status window Ctrl + V Social Relations window Ctrl + B Inventory window Ctrl + N MiniMap window Ctrl + M System menu Ctrl +, Emotion window
Switches
Ctrl + Q Party toggle Ctrl + W Trading toggle Ctrl + E Player Killing (PK) toggle
Interaction
Ctrl + I Form parties Ctrl + O Initiate trade Ctrl + P Conduct Player Killing (PK) Ctrl + [ Express emotions Ctrl + ] Messaging window Ctrl + ' Fairy Tale Compendium
The shortcuts below can be used no matter what window is open.
Communications/chat
Ctrl + 1 Activate general chat Ctrl + 2 Activate whisper chat Ctrl + 3 Activate family chat Ctrl + 4 Activate party chat Ctrl + 5 Activate radio chat
Special functions
Ctrl + R Initiate whisper chat with the last person who whispered to you. TAB Toggle between general chat and whisper mode F1 Display interface help F2 Clear dialogue text F3 Toggles name display type F5 Quick-use bar slot 1 F6 Quick-use bar slot 2 F7 Quick-use bar slot 3 F8 Quick-use bar slot 4 F9 Quick-use bar slot 5 F10 Quick-use bar slot 6 Print Screen Capture screenshot
Expressing emotions
Alt + 1 happy Alt + 2 angry Alt + 3 sad Alt + 4 likes/love Alt + 5 think Alt + 6 speechless Alt + 7 surprised Alt + 8 sleepy Alt + 9 help Alt + 0 pray Alt + - scissors Alt + = stone Alt + \ cloth
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Post by shoukry on Mar 19, 2004 17:55:31 GMT -5
How to Make Money
When in the world of Fairy Land, you should learn acquire wealth in order to purchase better equipment and weapons. Here, you will learn some simple steps to earn money in Fairy Land.
[ No matter what race you are ] When in Fairy Tale school, you should accomplish all the tutorials or tutorial quests. Talk to everyone there and follow their instructions. These tutorials are simple and although you won't get much money or items, it's a great way to get started. Each teacher will give you a small gift for accomplishing your goals. Although you can't sell these items for money, it will save you money.
[ Quests ] So long as you help the inhabitants of Fairy Land to solve their problems, these inhabitants will most probably reward you with money or perhaps goods, so this is not only to earn money but also save you money from buying goods. The list below shows you some of the quests that are available when beginning your adventure in Fairy Land. Some quests may only appear after you have successfully completed a different quest. Quests are free for beginners who are below level 10. But after that, some quests will require a special requirement of items or money. Please click here to view the guide for some of the quests available in FairyLand: Gion - Greenville - Ilium - Rainbow City - Bluebird - Goldburg [ Work ] Besides the solving quests, working is also a good method of earning money in Fairy Land. There are six different areas of work within Fairy Land. Each field requires a unique set of skills and tools. Study the chart below to find out what they are. In order to be able to work in a specific field, you should first find the inhabitant who teaches the skill involved in the work. For example: If you would like to work work as a fisherman, you have to study fishing Do you in ‹g‰¶ the village, how want to study fish from the fish store manager.Work Teacher/Instructor Required Tool Village Place Woodcutting The Carpenter lumber axe Gion, Greenville the carpenter's Hunting The Butcher hunting knife Gion, Greenville, Ilium the butcher's Mining Blacksmith pickaxe Ilium blacksmith/armorer Harvesting Harvester herb digger Gion, Greenville farmhouse Fishing Fish Market Owner fishing rod Gion, Greenville fish market Farming Farmer scissors Gion, Greenville farm house
When speaking with the person who teaches a particular skill, you must choose the work skill option in the dialogue box. For example, when speaking with the fish store manager, you should choose the study the fishing work skill item. When learning a work skill, the teacher will supply you with a required tool for that particular work and also give you the location where you can actually do the work. For example: The fish store manager may give you one fishing pole, and also tell you to go to the pond nearby to fish. Upon arrival at the correct work location, open the work skill menu by clicking on the work skill icon on the lower left corner. Select the work item then the product type. For example: First select the fishing work skill, then choose mixed fish. Once the work has been initiated, you will receive updates about the work progress from time to time. So long as your work skill rank is 2 or above, go back to the guidance inhabitant and he can give you 100 coins as a reward. Tabulates in the product, besides has the difficulty the field represents this product the degree of difficulty rank, the product color represents the production the success ratio, if is by the red demonstration, represents by you now the skill rank, must succeed produces this product probability is quite low, the yellow next, the blue color is highest, in other words, if plays the family reluctantly produces tabulates above the red product, loses money in business the opportunity is quite high. The emphasis suggests the novice plays the family, the initial period production blue color product is quite appropriate. [ Articles for sale ] Ok, so now your work has paid off and you have the goods as a result. What do you do with the goods now? You can simply trade your goods with any inhabitant which you can trade with. For example, the grocery store manager, but the price they offer for your goods usually leaves much to be desired. You may also sell your goods to other players in Fairy Land. [ State treasury demand ] Each nation sometimes has non-periodical state treasury demands, meaning that the procurement officer responsible for purchases will purchase certain goods from players from time to time. These requests are broadcast through the national frequency channel and includes the type of goods being requested as well as the quantity. Players who manage to fulfill the request will be able to obtain a good reward in addition to fame. In other words, selling goods to the country or procurement officer has many more advantages than just selling them to a grocery store or trader. Please pay attention to the following if you wish to fulfill the state treasury demand: The state treasury demand's quantity is limited, therefore it is best to usually stockpile the most commonly requested goods in the bank. Then when the request for that particular product appears, simply retrieve the goods from the bank and proceed to the Warehouse to sell them. But do not try collecting the goods only when you see the request as you will not have enough time. The state treasury demand's quantity units are split into 25, 50 and 100. Also when you sell the goods to the treasury, you should have at least 25 units. Moreover it is more beneficial selling a large quantity at once rather than small quantities. example: You will earn more prestige for 100 unit of goods rather than two sales of 50 units of the product. Each country has three warehouses, in each warehouse there are four procurement officers, therefore the player should remember each warehouse location and the names of each procurement officer in these warehouses. For each country, the state national treasury demand's product and quantity is random. Each country's procurement officers will only receive the goods from players originating from that country. Therefore if you are a dwarf, you will not be able to sell your goods to an elven procurement officer. This rule applies to all races. The state treasury can only purchase raw materials with the common end product and will not purchase armor or weapons. [ Special Quests ] Sometimes special quests may appear in various locations across the Fairy Land world. Usually these quests involved delivering certain items. A village chief or elder may ask you to deliver a certain object to another inhabitant in another village. Accomplishing these will usually earn you more rewards than you normally would. Moreover, this is an extremely special method of making money as some quests can earn you up to 5000 coins. Because the recipient is normally stochastic, therefore you would do well to memorise the locations of the recipient inhabitants so that you will have an easier time completing the quests.
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Post by shoukry on Mar 19, 2004 17:56:17 GMT -5
Introduction to FairyLand Pets In the world of FairyLand, there are a kind of special creatures called pets. These creatures are inseparable from the inhabitants of FairyLand. They have a unique bond with their human, elven or dwarven masters. Normally these pets roam wild in the countryside of FairyLand's vast world. The higher a pet's level or rank, the more difficult it is to capture and tame a pet. Therefore, a beginner would be wise not to do so at an early stage but to gain a pet through hatching of a pet egg. A pet which has been hatched and is trained by it's master from young will live and grow with him/her until death. Thus is the bond between a pet and its master.
Pets are divided into the gold, wood, water, fire, earth, and light elements. Depending on which element the pet belongs to, and the element of the opposing creature, the effectiveness of combat is affected by up to 50%. For example, a pet with the earth element will not be highly affected by the attacks of a pet of the fire element.
Besides the different elemental attributes, there are difference to the pet's physique, strength, agility and so on such as the main characters have. They may also learn different skills depending on all the factors mentioned.
Although the pets are always more than eager to help their master, the accompanying pet consumes a portion of the master's magic points (MP). If the MP is insufficient to supply the pet's needs, the pet may be compelled to not accompany the master. However, if this occurs too often, the pet may actually run away.
Obtaining Pets
You get your first opportunity at obtaining a pet when you play the tutorial quest. The quest will allow you to get a pet egg which you can then hatch to get a pet. Besides hatching a pet from an egg, you may also obtin pets through other quests, purchasing them from pet stores and capturing them in battles. In FairyLand, besides boss level enemy beasts, you can actually capture all the other pets on the battlefield. Once the pet's life is below a certain level, you will have the option of capturing it. However, when a pet's health has reached low levels, there is a high probability that the pet will run away from combat.
Besides personally capturing or purchasing a pet, players may also trade pets with each other. Or even conduct their own purchasing. However, the pet obtained from the tutorial quest cannot be sold or traded.
Capturing a pet
First you need a Capsule. They come in different levels. Level 1 Capsules may only capture beasts between level 1 to 20. You can buy Level 1 Capsules in the pet shops in Rainbow City, Bluebird or Goldburg. When you are fighting a single beast, you may attempt to capture it.
Here are tips:
Try placing your capsule in the "Quick List". The less hitpoints a beast has got, the easier it is to capture. It helps to have good Charm when capturing a beast. The lower the level of a beast, the easier it is to capture. Furthermore, you won't exhaust a capsule even when failing to capture. Just keep trying.
Relationships with your pets
The Intimacy level of a beast is very important. It determines whether is a pet would listen to your commands. With a high intimacy level, you'd have more command options for a pet. With a low intimacy level, a pet may choose to ignore your commands or even turn against you!
There are 3 ways to increase intimacy:
1. Keep it fed. Remember the pets need to feed on your MP. Keep an eye on your MP level. 2. Winning in combats will boost a pet's morale. 3. Take it out for a walk now and then. Keep it happy. But make sure it doesn't get out of your sight. If a pet got out of your screen, its intimacy will decrease.
If a pet's intimacy level becomes too low, it may not take part in combat. Or if it does, it may turn against you. Having too many pets at one time is a drain on your MP. If you can't afford a pet, you are advised to give it or sell it away. It is also possible to send it to a Pet's Home. They'll take care of it for you.
Pet Functions
Combat Allows your pet to follow you and join you in combat. Arms Allows your pet to enhance your current weapon, increasing the weapon's damage and other attack attributes. For example, a Fire elemental pet may give the weapon fire damage capabilities. Only pets with an intimacy level of 30 and above may use this function. Armor Allows your pet to enhance your shield and armor defensive capabilities and change it's attributes. For example, a water based pet may lend your armor water resistance properties, making you suffer less damage from water based attacks. Only pets with an intimacy level of 50 and above may use this function. Magic Allows your pet to enhance your spellcasting and magic abilities. Only pets with an intimacy level of 60 and above may use this function. Soul Allows your pet to enhance your protection capabilities against magic. It can also change your guard type based on the pet's element. Your pet will only be able to carry out this function for a limited time. Only pets with an intimacy level of 80 and above may use this function.
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Post by shoukry on Mar 19, 2004 17:57:23 GMT -5
Black sheep Often appears and disappears the place Greenville, Gion Rank 1-3 Wood Mouse Often appears and disappears the place Small town basement, Greenville, Gion, Ilium Rank 1-3 Black cow Often appears and disappears the place Fear canyon Rank 6-8 Lion Often appears and disappears the place North green is wild Rank 8-9 Small puppet Often appears and disappears the place Puppet mountain Rank 11~13 Fire bear Often appears and disappears the place White snow forest Rank 21~23 Blob Often appears and disappears the place The history comes ›G labyrinth 3F, rat-hole 3F Rank 24~25 Gold cloud Often appears and disappears the place Crystal mountain Rank 31~33 Unicorn Often appears and disappears the place Swan Lake Rank 34~35 Golden monkey Often appears and disappears the place Candy mountain Rank 36~38 Half Long Ren Often appears and disappears the place Candy mountain Rank 39~40 Abominable Snowman Often appears and disappears the place Moonlight village Rank 39~40
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